September 2025 - Week 4


Here be the 44th week devlog for Cosmic Construct. I know I originally said this would get posted on the 4th, but it seemed a little too soon to post one following up. So I'll delay the schedule a couple days. I'll try to post the every six-ish days or so until I am back on schedule. As usual, I will go over development goals set last week. There was only one.

To follow the game's progress you can join me at:

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Structure Art


Here is all of the structure art that I have to import. The Abattoir was finished a while ago, but isn't yet in the game. As you can see, doing the Casino alone is as much art as at least 3 of the smaller buildings. This is made worse by the fact that it is a much larger size building, per unit. Its more like 9 times the work.


Here is the static structure, just like with the City Hall last week. It can be rearranged.


It is done in a semi intelligent way, so that the banisters on the east wing, will overlap when placed on the west, giving it the illusion of 3D depth.


The fully animated building is something to behold. It turned out really well I think. Though, I do need to finish the City Hall and the Museum.

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This upcoming week will be the same as last. Structure art is a huge development bottleneck, so it needs to get hashed out as completely as I can now.

- Structure Art

See you all next week.

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