Patch - Oct 14th 2023 Build 3
Keygemin: Windborne Kin » Devlog
All sorts of long term bugs being found today. (Mostly because I don't have a community to test these things for me *wink wink* *nudge nudge*.)
+ Fixed incorrect array index used for transport information, causing the passenger count being used in place of cargo capacity.
Been doing that a long time. I've never noticed because I've been using cheated test ships. All fixed though.
Files
keygemin_windborne_kin_oct_14_2023_build_3.zip 147 MB
Oct 15, 2023
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Keygemin: Windborne Kin
Embark on a Windbound Odyssey!
Status | In development |
Author | soaringmoon |
Genre | Role Playing |
Tags | 2D, cyoa, Exploration, Fantasy, Immersive, Meaningful Choices, Open World, Pirates, Tactical RPG, Top-Down |
Languages | English |
More posts
- Devlog #12 - Quest Journaling & Character Crew PageNov 25, 2023
- Devlog #11 - New Ship Sprites & NPC AI ImprovementsNov 09, 2023
- Devlog #10 - Gemin Triad, World Map, & DialogueOct 25, 2023
- Patch - Oct 25th 2023 Build 1Oct 25, 2023
- Patch - Oct 14th 2023 Build 2Oct 15, 2023
- Devlog #9 - Faction Reputation & Conversation EventsOct 14, 2023
- Devlog #8 - Event System & RPG MechanicsSep 26, 2023
- Devlog #7 - Main Menu & MercantileSep 05, 2023
- Devlog #6 - Armada Overview and Aeroship ManagementAug 21, 2023
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