August 2025 - Week 2
Welcome to the week 38 devlog for Cosmic Construct. Each week I write a devlog covering work done since the previous devlog.
To follow the game's progress you can join me at:
- My bluesky account which gives more frequent updates.
- The Cosmic Construct community discord server.
- Also Wishlist Cosmic Construct on Steam and follow it's steam page.
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[] Achievement icons to be used in a new objectives submenu, and for steam achievements.
I've spent most of the development time for this week doing a combination of drawing the icons, and establishing how to best to arrange the icons to work on them more quickly later. Many of the icons I need to do are effectively the same image with various roman numerals over them, and a change in border color.
So, I decided to take on some of the more artistic designs I wanted to make, like for the stacks of currency. Something which I can reuse throughout the game later. It's convenient to have these art assets where I want them. I also enjoyed making "chibi" versions of some of the game's menus.
I was getting a little freaked out when I realized I would have to do all of the icons twice, but of course I could just use a neutral threshold greyscale filter or shader to do all of this. Needless to say, it will not be a problem. Cutting the tileset out for steam can be done in python.
I have an animation timeline at the bottom for various sheets, and there will be I think 11-12 sheets in total by the end of development. Yet another art asset I need to complete before release, but this is my life now.
[] Dice rolling animations and UI display for the Sparkle minigame.
I've been having some difficulty with making the dice rolling animation look as natural as I want it to. Something I can ascribe to being a skill issue. The hand will be rolling six dice off of a backboard from either side. Its the hand opening and release that I am having an issue with looking how I want. Definitely the most difficult animation I've made in a long time, if ever.
[] Structure art (If I have time)
I didn't work on the structure art at all.
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Things that will be worked on over the next week.
- Finishing the die rolling animations for Sparkle.
- More achievement icons, and achievement viewer UI.
- Structure art (If I have time)
Get Cosmic Construct
Cosmic Construct
A 2D colony simulation game with cute creatures.
Status | In development |
Author | soaringmoon |
Genre | Simulation, Survival |
Tags | Animals, Crafting, Cute, Dark, Farming, Furry, Management, Sandbox |
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