August 2025 - Week 4


Welcome to the week 40 devlog for Cosmic Construct, where I review development goals set at the end of the previous week's devlog.

To follow the game's progress you can join me at:

---

- Structure Art (which is a development bottleneck)

To be honest, I spent most of my time this week playing Path of Exile 2's update. hanging out with friends, upkeeping old projects, and writing chapters of a fiction novel.

However, I did get some of the structure art done for two of the multipart buildings, and the Museum. At this point, making all of the buildings look consistent and have similar size that makes sense at the scale the game is drawn at is difficult. I'm managing this but the work is slow as the buildings get larger and the art more complex. Later buildings require about 4-9 times the amount of lineart than the smaller lower tier buildings do. I'll be dumping them a few at a time down sometime in the near future.

- Finishing the achievement UI


The achievement UI is done. It took more time to get working than I would have liked, as I've had to make changes to the database to include new columns which need to be told which images need to be shown for complete and incomplete versions. The first bit was a test to see if it would display.


Then game the droll of applying all of the images to the database with their image id's. This kind of work sucks and takes hours to do and test to get right. The greyscale images are scuffed and look like crap. I need to fix them. Here you can see a bunch of farming images in color when they aren't supposed to be. I had to go back and fix those. Make sure that achievements are lighting up when they are supposed to. Takes alot of testing but it is done.

- Work on the minigame mechanics

Currently working on scoring and moving the dice to the center of the screen to be clicked on by the player. After which I'll be working on the opponent AI ranks to play the game out and create sufficient challenge. Then offer powerups to types of dice before they are rolled to make sure that Sparkle, is a unique game. I also have to get some voice lines and dialogue that will come up throughout the game based on how the player is doing. Should be pretty fun.

- More achievement icons (If I have time)

I did like a handful of these, not worth showing.

---

I really need to get more structure art done so I can have it all hashed out and work on the parts of development that are actually fun for me.

- Structure Art (which is still a development bottleneck)

- Start on the 6th biome.

- Work on the minigame mechanics

- More achievement icons (If I have time)

Thank you for being here. I'll see you next week.

Get Cosmic Construct

Leave a comment

Log in with itch.io to leave a comment.